Entering Éras

    Our story takes place within the Kordi city of Emeria, approximately 13 years after the end of the Half Century War. Founded on the ruins of an enemy stronghold just after the war, the city has quickly grown to become a well known trade hub boasting a rich representation of the cultures of Éras. Emeria is located on the northeastern borders of the Kordi empire, near the city of Kotè Onè and the border with the mercurial clans-people, the Waso. In answer to a booming population as people far and wide emigrate to Emeria, a new district has been founded in the west. The people's nickname for it has stuck, and maps are being inked with the new name:  Foxhedge

    Within the universe of Éras, there are a great many cultures, and the early stages of several countries. There are six playable cultures at the start of the game, with more to be revealed as the story progresses. Characters may come from any of the cultures for which there are guides, and, of course, there is only thing that every single one will have in common: they've all, for whatever reason, moved to Emeria. 

culture guides

Please give each culture a thorough look-through, and stick within it's guidelines when designing your character.


rules & appendices

A more in-depth look at the setting of the game, and the world oÉras, as a whole. 


   * Official Rulebook ​*

  1. Learnable Skills

  2. Kordi Hierarchy

  3. Local Laws

  4. Timeline of Recent Events

  5. The Pantheon (coming soon)

  6. Common Lore (coming soon)

Whether you're thinking of playing or trying your hand on cast side, we'd love to hear from you! Contact us directly on our Facebook page, join our community group, or shoot us a direct e-mail at

  • Facebook
  • Pinterest

©2019 by The Éras Chronicles